Scythe of the Examinate

Abilities

 * Scythe ff the Examinate.pngve: All damage the user deals (with the exception of DoT) will add some life energy to the scythe and have a 25% chance to heal them for 1.5x their health regeneration.
 * Left click - Upon dealing damage, withdrawal to the opponents mana and stamina occurs. This mana and stamina is then stored within the scythe as "Life Energy." This move is guaranteed to apply bleed. 2 slashes per second with a mana cost of N/A per slash.
 * Black Magic Detriment (Q): The user creates a shockwave on the ground, dealing 3x the damage of the left click and stealing 1.5x the amount of life energy. Afterwards, the user pulls in all opponents and places them in front of them. Cooldown of 35 seconds and a mana cost of N/A.
 * Spiritual Imbibement (E): The user grabs the nearest user in an 18 stud radius, then drains a massive amount of mana and stamina from them (2x the amount of life energy the left click steals) for 3 seconds. Afterwards, the user stuns the opponent for 2 seconds. Cooldown of 10 seconds and a mana cost of N/A.
 * When using this move, the opponent is damaged 10 times a second.
 * Lazarus Increment (R): Upon the user reaching the cap on the life energy, this move becomes available. Losing all life energy they have stored along with 50% of their mana, the user summons undeads to fight for them. Cooldown of 15 seconds and a mana cost of N/A.
 * 70% change to summon a total of 6 undeads. 3 will be melee and 3 of them will use magic. Last 1 minute.
 * 20% to summon a total of 3 undeads. 1 will be melee 2 will use magic. Last 45 seconds.
 * 10% to summon a total of 1 undead. This undead will use a mutation and a high level melee weapon. Lasts 30 seconds.

Scaling

 * Left Click (magic): 1:0.375 with a base of 80.
 * Black Magic Detriment (magic): 1:0.625 with a base of 100.
 * Holding: 1:25 for up to 5 seconds.
 * Spiritual Imbibement (magic): 1:0.025 with a base of 5.
 * Holding: 1:2 for up to 6 seconds.
 * Lazarus Increment (magic for magic undeads and strength for melee undeads):
 * 6 Undeads: 1:1.25 health with a base of 50, 1:0.75 magic damage with a base of 75, and 1:0.75 melee damage with a base of 125.
 * 3 Undeads: 1:2.5 health with a base of 100, 1:1.5 magic damage with a base of 150, and 1:1.5 melee damage with a base of 250.
 * 1 Undead: 1:5 health with a base of 200, 1:3 magic damage with a base of 300, and 1:1.5 melee damage with a base of 500.